sexta-feira, 12 de agosto de 2011


It made a Low Poly character for a future project.
He is an explosives expert who combines some chemicals for making bombs.

I hope you enjoy! Thanks!

quinta-feira, 9 de junho de 2011


This is a study of colors, composition and paint that I made in Photoshop, I decided to make one of my creature to illustrate this.
Anyway, feel free to criticize, hope you like it!

sábado, 7 de maio de 2011

The Legend of Paju

The Legend of Pajú tells a story that i wrote
about a shaman who faced the traps of life and shows
in there, have several paths to follow.

Initially I did a quick sketch in zbrush to have notions of volume, always using a reference.
because he is shaman, Hermit, who lived from childhood in the woods, I opted for a more anatomical structure malnourished, but balanced with the development
members, due to hunting and other activities.
After that I did all the retopology and modeling of the costumes in 3d max, following the mapping.
Completing these steps all details and textured in zbrush and photoshop, eventually rendering the entire scene with Mental Ray

segunda-feira, 24 de janeiro de 2011

Detalhamento, Textura e Render Tiozao

Por fim acabei a primeira etapa desse projeto no 3ds Max, detalhes como poros e rugas fiz com o Zbrush, a textura inteiramente feita no Photoshop e o render feito com o shader SSS do Mental Ray.

Proxima etapa colocarei as roupas e os pelos.