sexta-feira, 12 de agosto de 2011
Kaboozovisky
It made a Low Poly character for a future project.
He is an explosives expert who combines some chemicals for making bombs.
I hope you enjoy! Thanks!
quinta-feira, 9 de junho de 2011
Bucido
This is a study of colors, composition and paint that I made in Photoshop, I decided to make one of my creature to illustrate this.
Anyway, feel free to criticize, hope you like it!
sábado, 7 de maio de 2011
The Legend of Paju
The Legend of Pajú tells a story that i wrote
about a shaman who faced the traps of life and shows
in there, have several paths to follow.
Initially I did a quick sketch in zbrush to have notions of volume, always using a reference.
because he is shaman, Hermit, who lived from childhood in the woods, I opted for a more anatomical structure malnourished, but balanced with the development
members, due to hunting and other activities.
After that I did all the retopology and modeling of the costumes in 3d max, following the mapping.
Completing these steps all details and textured in zbrush and photoshop, eventually rendering the entire scene with Mental Ray
quarta-feira, 27 de abril de 2011
Narigo, The Creature
segunda-feira, 24 de janeiro de 2011
Detalhamento, Textura e Render Tiozao
Por fim acabei a primeira etapa desse projeto no 3ds Max, detalhes como poros e rugas fiz com o Zbrush, a textura inteiramente feita no Photoshop e o render feito com o shader SSS do Mental Ray.
Proxima etapa colocarei as roupas e os pelos.
Assinar:
Postagens (Atom)